When someone asks some other person if he had ever played the game Angry Birds and what he thinks about it, that person will essentially give a positive remark and say that it happens to be one of the best “good apps” he had ever attempted playing.
How can one say the applications they downloaded are good apps or not? Good apps or applications are selected based primarily on their importance and function, whether the application works, or entertains, or round the other way. In the example above, how did Angry Birds make it to the list of the best good apps?
Except for the fun and delight it offers, annoyed and Angry Birds is a good app as it also permits players to practice their course talents and other physics-based hypotheses we learned at college.
Here is a listing of other things that we feel makes a good app or not.
Dependable . It is a standard process that developers test the application under different conditions before releasing it to prove it is a good app. This may give the developers a dispatch to run the application in acute conditions, like when the phone is set on plane mode or Wi-Fi is disabled. An application loses its influence and worth if it will not work on explicit conditions due to insufficient test runs, leaving the user with questions like what happened and the way to deal with the issue to prove its one of the good apps.
Stable. Whatever the environmental condition is, the string of commands of good apps shouldn’t freeze and may yield a boo boo “The application isn’t replying and wants to close.” Users will simply follow the message without realizing what causes the gaffe. Naturally, this is the cause of disappointment and bother to them.
Consistent with its platform. Each of these mobile platform has its own set of principles and rules in how each application will run and maintain a consistent look on its environment. This makes a good apps because consistency can be applied to both the control panel and overall user experience. Windows Phone 7 will include elements like text boxes, pivot, buttons, and panorama controls.
Standardized. Good apps for iPhone may use standard application bars and navigation controls. Going outside the boundaries may result in bother for the users.
Practical. Good apps should show their unusual feature when compared to other good apps on the market. How do your flash-lamp applications vary from other torch programmes available on the market? What unprecedented feature has it got that sets it aside from other flash-lamp programmes? Does it offer other functions apart from providing light in the dark?
Not to Expensive. All good apps should be apparently worth the pricetag when they can offer valuable functionality. Furthermore, the developer should not only consider the design and point of the application of the phone. Also the amount of information on the user’s mobile telephone should be low to avoid further charges on the monthly bill.
Not to many ads in the game. It is annoying when you accidentally click on the add and it slows down game play. So we feel the best good apps don’t have advertisements.
The features of the good apps are listed in the above content. These are simply a few of the considerations that resolve whether applications are good or not. There could be more, be at liberty to let share yours. Click on the comment section below.
Dave Pilgrim is a game review and game developer. He is one of many game lovers that reviews game apps and good apps.

